★ OPEN BETA · LIVE NOW ★

A WORLD
THAT READS
THE NEWS.

A sandbox MMORPG plugged into the real world. Quests are generated daily from the X API and Grok — today's headlines become tonight's missions. NPCs read the same feed: they gossip, take sides, and remember what happened this morning.

▶ ENTER THE WORLD
BROWSER·20 SECONDS·NO PATCHER
◆ SHARD-01 · DAY 412 HP 100/100
SHOT #1
1600×1200 · 4:3
CHARACTER CREATION
Sprite preview + class picker · the "that's me!" moment. Capture w/ a hovered class showing stat deltas.
HEROES
ITEMS CRAFTED / WK
PROPOSALS MERGED
WORLD AGE
★ FIRST 30 MINUTES ★

FROM LANDING PAGE
TO SLAYING YOUR FIRST WRAITH.

No downloads. No patcher. The game runs in your browser on any modern laptop.

SHOT #1
800×600 · 4:3
CHARACTER CREATE
Sprite + class picker
01

CLAIM A NAME

Unique character name reserved the moment you type it. Finish sign-up later if you want.

⏱ 20 SECONDS
SHOT #2
800×600 · 4:3
TUTORIAL VILLAGE
Hero sprite + NPC w/ dialog box open
02

PICK A START

Choose one of four archetypes — Wanderer, Smith, Scholar, Scout. Respec anytime.

⏱ 1 MINUTE
SHOT #3
800×600 · 4:3
COMBAT · MID-SWING
Hero attacking monster w/ floating damage numbers
03

TUTORIAL FIGHT

15-min guided play on a safe instance. Learn combat, gathering, and the map.

⏱ 15 MINUTES
SHOT #4
800×600 · 4:3
WORLD MAP
Zoomed-out view w/ pins + fog of war + safe/PvP zones
04

INTO THE WORLD

Step outside the gate onto the persistent shard. Everything past this is real.

⏱ FOREVER
★ THREE PILLARS ★

SYSTEMS DEEP ENOUGH
TO BUILD A LIFE IN.

What you craft affects the market. What you hunt affects spawns. NPCs read the X feed every morning and know what just happened in the real world.

SHOT #3
1200×750 · 16:10
COMBAT IN ACTION
Mid-swing w/ damage numbers + HUD visible

SKILL COMBAT

Positional, tactical, no global cooldowns. Every weapon has its own moveset and counters.

  • 12 weapon classes
  • Full-loot PvP zones (opt-in)
  • Dungeons reshape per run
SHOT #5
1200×750 · 16:10
CRAFTING UI · MID-RECIPE
Ingredients slotted + quality meter + output preview

PLAYER ECON

Every item was crafted by someone. No vendor trash, no pay-to-win shop.

  • Recipe quality tiers
  • Land plots & housing
  • Caravans & shops
SHOT #6
1200×750 · 16:10
CURRENT-EVENTS QUEST
NPC briefing pulled from today's X feed via Grok

NEWS-FED QUESTS

Every day Grok searches X and the open web for breaking news. NPCs read the report and write quests off the back of it — in their own voice, targeting real characters on the map.

  • Quests refreshed daily from the X API
  • NPCs aware of today's headlines
  • Faction standings shift with real events
★ PLUGGED INTO THE REAL WORLD ★

TODAY'S TIMELINE,
TONIGHT'S DUNGEON.

X Planet is the first MMORPG with a live IV drip from the X API. Each morning Grok crawls the feed and the open web; the result is funneled into the world as quests, gossip, and faction tremors.

SHOT #10
800×600 · 4:3
X API → GROK
Live feed of breaking news — politics, tech, culture
01

READ THE WORLD

Grok hits the X API and the open web with a web_search tool, pulls the last 24 hours of breaking stories, and bundles them into a daily briefing.

⏱ EVERY MORNING
SHOT #11
800×600 · 4:3
NPC IN CHARACTER
Each NPC filters today's news through their own personality + faction
02

FILTER BY CHARACTER

Each NPC reads the briefing through their personality. A grizzled courier mutters about a SpaceX launch; a guild scribe frets over an election. Same news, different mouths.

⏱ PER NPC
SHOT #12
800×600 · 4:3
DAILY QUEST
Briefing → objectives → nearby characters → rewards
03

BECOME A QUEST

The story gets fed back as a real quest: title, briefing, objectives that target actual nearby NPCs, dialog lines, and gold/XP rewards. Faction reputations shift to match.

⏱ PLAYABLE
SHOT #13
800×600 · 4:3
YESTERDAY'S NEWS
Old quests expire as the world moves on
04

NEWS GETS OLD

When tomorrow's briefing lands, yesterday's quests gracefully expire — the day's events have moved on. The world doesn't get stuck on stale headlines.

⏱ 24-HOUR CYCLE
★ THE WORLD ★

PAINTED BY HAND,
SIMULATED BY SYSTEMS.

Isometric tiles, hand-authored sprites, procedural weather, and day/night cycles.

SHOT #4
1600×1000 · 16:10
WORLD MAP · WIDE
Full map w/ regions named, weather overlay
SHOT #8
900×1200 · 3:4
PLAYER HOUSING
Someone's home w/ furniture placed, proves persistence
SHOT #9
800×500 · 16:10
GROUP / GUILD
4+ players together — proves multiplayer
SHOT #7
800×500 · 16:10
INVENTORY / PAPERDOLL
Item variety + stats depth
★ LIVE WORLD FEED ★

IT IS HAPPENING RIGHT NOW,
WITH OR WITHOUT YOU.

A rolling window of events from the current shard. Every line was caused by a real player.

SHARD 01 · LAST 4 HOURS ——:——:——
Waiting for world events…
★ ROADMAP ★

WE SHIP IN THE OPEN.

A transparent roadmap does more for signup than any trailer.

SHIPPED · Q1 2026

FOUNDATIONS

  • Isometric renderer
  • 12-class combat
  • Crafting v1
  • Player housing
NOW · Q2 2026

LIVE & ITERATING

  • AI quest engine v2
  • Faction warfare
  • Dungeon rework
  • Trade caravans
NEXT · Q3 2026

DEEPER SYSTEMS

  • Sailing & islands
  • Tamed mounts
  • Enchanting v2
  • Seasonal ladders
LATER · 2026-27

HORIZONS

  • Modding API
  • Second continent
  • Player-run cities
  • Steam release
★ COMMON QUESTIONS ★

EVERYTHING ELSE.

HOW MUCH DOES IT COST?

Sign-up and the core loop are open to everyone. There are optional paid tiers, cosmetics, and supporter perks — pricing is on the Store page. You can explore without paying up front.

DO I NEED A GAMING RIG?

Any laptop made in the last 5 years runs it fine. The client is ~8MB and renders in a regular browser tab.

HOW DO QUESTS COME FROM THE NEWS?

Each morning, Grok 4 hits the X API and the open web for the last 24 hours of breaking stories. We bundle that briefing per NPC, who filters it through their personality and faction, then turns it into quests targeting real characters near them — with their own dialog. Every quest is validated against the actual game state before it's offered.

DO THE NPCS REALLY KNOW WHAT'S HAPPENING IRL?

Yes. NPCs receive the same daily X / news briefing and pull idle mutterings, conversation triggers, and faction reactions out of it. A guard might gripe about a real political headline; a town crier reports actual breaking stories from this morning. Talk to one and ask about the news.

WILL I LOSE MY STUFF IF I DIE?

In safe zones, no. In opt-in full-loot PvP zones, yes. The world map tells you which is which.

CAN I PLAY SOLO?

Yes. Roughly 40% of active players identify as solo. PvE dungeons, crafting, and quests all work without a group.

HOW DO I CONTRIBUTE CONTENT?

Use the Community Editors to propose items, NPCs, or tiles. Accepted proposals are credited in-game with your username on a plaque.

THE WORLD TICKS ON.
WILL YOU?

20-SECOND SIGN-UP · NO PATCHER · BROWSER-BASED. YOUR NAME IS WAITING.

▶ PLAY AS GUEST